Примеры ошибок, обнаруженных с помощью диагностики V561
V561. Consider assigning value to 'foo' variable instead of declaring it anew.
FCEUX
V561 It's probably better to assign value to 'x' variable than to declare it anew. Previous daclaration: ines.cpp, line 960. fceux ines.cpp 962
int iNesSaveAs(char* name)
{
....
fp = fopen(name,"wb");
int x = 0;
if (!fp)
int x = 1;
....
}
Vscap
V561 It's probably better to assign value to 'ret' variable than to declare it anew. Previous daclaration: TransparentWnd.cpp, line 1802. vscap transparentwnd.cpp 1804
BOOL CTransparentWnd::SaveShape(FILE* fptr)
{
....
BOOL ret = TRUE;
if (m_hbitmap)
BOOL ret = picture.SaveToFile(fptr);
....
}
FlightGear
V561 It's probably better to assign value to 's' variable than to declare it anew. Previous declaration: dclgps.cxx, line 480. dclgps.cxx 485
void DCLGPS::update(double dt) {
....
string s;
if(fgGetBool("/instrumentation/nav[0]/slaved-to-gps")) {
// TODO - avoid the hardwiring on nav[0]
s = "Adj Nav Crs to ";
} else {
string s = "GPS Course is ";
}
....
}
Unreal Engine 4
V561 It's probably better to assign value to 'Existing' variable than to declare it anew. Previous declaration: streamablemanager.cpp, line 325. streamablemanager.cpp 332
void FStreamableManager::AsyncLoadCallback(
FStringAssetReference Request)
{
....
FStreamable* Existing = StreamableItems.FindRef(TargetName);
....
if (!Existing)
{
// hmm, maybe it was redirected by a consolidate
TargetName = ResolveRedirects(TargetName);
FStreamable* Existing = StreamableItems.FindRef(TargetName);
}
if (Existing && Existing->bAsyncLoadRequestOutstanding)
....
}
This is what should have been written here: Existing = StreamableItems.FindRef(TargetName);
Oracle VM Virtual Box
V561 It's probably better to assign value to 'Status' variable than to declare it anew. Previous declaration: vboxmpwddm.cpp, line 5723. vboxmpwddm.cpp 5728
static NTSTATUS APIENTRY
DxgkDdiRenderNew(CONST HANDLE hContext, DXGKARG_RENDER *pRender)
{
....
NTSTATUS Status = STATUS_SUCCESS; // <=
__try
{
....
NTSTATUS Status = STATUS_SUCCESS; // <=
....
}
__except (EXCEPTION_EXECUTE_HANDLER)
{
Status = STATUS_INVALID_PARAMETER;
WARN(("invalid parameter"));
}
return Status;
}
Any change of the variable within the try..except section won't change the returned value and the external (in relation to the try {} block) variable will be changed only if an exception occurs.
Godot Engine
V561 It's probably better to assign value to 'styles_count' variable than to declare it anew. Previous declaration: export.cpp, line 610. export.cpp 633
void EditorExportPlatformAndroid::_fix_manifest(....)
{
....
uint32_t string_count;
uint32_t styles_count;
uint32_t string_flags;
uint32_t string_data_offset;
....
switch(chunk)
{
case CHUNK_STRINGS:
{
int iofs=ofs+8;
uint32_t string_count=decode_uint32(....);
uint32_t styles_count=decode_uint32(....);
uint32_t string_flags=decode_uint32(....);
uint32_t string_data_offset=decode_uint32(....);
uint32_t styles_offset=decode_uint32(....);
....
}
....
}
....
}
Godot Engine
V561 It's probably better to assign value to 'all_const' variable than to declare it anew. Previous declaration: shader_language.cpp, line 1225. shader_language.cpp 1274
ShaderLanguage::Node*
ShaderLanguage::validate_function_call(....)
{
....
bool all_const=true;
....
if (p_func->op==OP_CONSTRUCT && all_const)
{
bool all_const=false;
....
}
....
}
Telegram
V561 It's probably better to assign value to 'assocHandlers' variable than to declare it anew. Previous declaration: pspecific_wnd.cpp, line 2031. Telegram pspecific_wnd.cpp 2107
bool psShowOpenWithMenu(....)
{
....
IEnumAssocHandlers *assocHandlers = 0;
....
if (....)
{
....
IEnumAssocHandlers *assocHandlers = 0;
....
}
....
}
Similar errors can be found in some other places:
- V561 It's probably better to assign value to 'ms' variable than to declare it anew. Previous declaration: window.cpp, line 1371. Telegram window.cpp 1467
Firebird
V561 It's probably better to assign value to 'exit_code' variable than to declare it anew. Previous declaration: svc.cpp, line 1893. svc.cpp 1898
THREAD_ENTRY_DECLARE Service::run(THREAD_ENTRY_PARAM arg)
{
int exit_code = -1;
try
{
Service* svc = (Service*)arg;
RefPtr<SvcMutex> ref(svc->svc_existence);
int exit_code = svc->svc_service_run->serv_thd(svc);
svc->started();
svc->svc_sem_full.release();
svc->finish(SVC_finished);
}
catch (const Exception& ex)
{
// Not much we can do here
iscLogException("Exception in Service::run():", ex);
}
return (THREAD_ENTRY_RETURN)(IPTR) exit_code;
}
OpenJDK
V561 It's probably better to assign value to 'maybe_null' variable than to declare it anew. Previous declaration: graphKit.cpp, line 2170. graphKit.cpp 2175
Node* GraphKit::record_profiled_receiver_for_speculation(Node* n)
{
....
ciKlass* exact_kls = profile_has_unique_klass();
bool maybe_null = true;
if (java_bc() == Bytecodes::_checkcast ||
java_bc() == Bytecodes::_instanceof ||
java_bc() == Bytecodes::_aastore) {
ciProfileData* data =
method()->method_data()->bci_to_data(bci());
bool maybe_null = data == NULL ? true : // <=
data->as_BitData()->null_seen();
}
return record_profile_for_speculation(n,
exact_kls, maybe_null);
return n;
}
Chromium
V561 CWE-563 It's probably better to assign value to 'signin_scoped_device_id' variable than to declare it anew. Previous declaration: profile_sync_service.cc, line 900. profile_sync_service.cc 906
void ProfileSyncService::OnEngineInitialized(....)
{
....
std::string signin_scoped_device_id;
if (IsLocalSyncEnabled()) {
signin_scoped_device_id = "local_device";
} else {
SigninClient* signin_client = ....;
DCHECK(signin_client);
std::string signin_scoped_device_id = // <=
signin_client->GetSigninScopedDeviceId();
}
....
}
A new variable signin_scoped_device_id shouldn't be declared, an existing one should be used.
Amazon Lumberyard
V561 CWE-563 It's probably better to assign value to 'pLibrary' variable than to declare it anew. Previous declaration: entityobject.cpp, line 4703. entityobject.cpp 4706
void CEntityObject::OnMenuConvertToPrefab()
{
....
IDataBaseLibrary* pLibrary = GetIEditor()->Get....;
if (pLibrary == NULL)
{
IDataBaseLibrary* pLibrary = GetIEditor()->Get....;
}
if (pLibrary == NULL)
{
QString sError = tr(....);
CryMessageBox(....);
return;
}
....
}
Similar errors can be found in some other places:
- V561 CWE-563 It's probably better to assign value to 'eType' variable than to declare it anew. Previous declaration: toglsloperand.c, line 838. toglsloperand.c 1224
- V561 CWE-563 It's probably better to assign value to 'eType' variable than to declare it anew. Previous declaration: toglsloperand.c, line 838. toglsloperand.c 1305
- V561 CWE-563 It's probably better to assign value to 'rSkelPose' variable than to declare it anew. Previous declaration: attachmentmanager.cpp, line 409. attachmentmanager.cpp 458
- And 8 additional diagnostic messages.
NCBI Genome Workbench
V561 It's probably better to assign value to 'seq' variable than to declare it anew. Previous declaration: validator.cpp, line 490. validator.cpp 492
bool CValidator::IsSeqLocCorrectlyOrdered(const CSeq_loc& loc, CScope& scope)
{
CBioseq_Handle seq;
try {
CBioseq_Handle seq = scope.GetBioseqHandle(loc);
} catch (CObjMgrException& ) {
// no way to tell
return true;
} catch (const exception& ) {
// no way to tell
return true;
}
if (seq && seq.GetInst_Topology() == CSeq_inst::eTopology_circular) {
// no way to check if topology is circular
return true;
}
return CheckConsecutiveIntervals(loc, scope, x_IsCorrectlyOrdered);
}
Qt
V561 [CWE-563] It's probably better to assign value to 'selectedPhraseBook' variable than to declare it anew. Previous declaration: mainwindow.cpp, line 1303. mainwindow.cpp 1313
void MainWindow::addToPhraseBook()
{
....
QString selectedPhraseBook;
if (phraseBookList.size() == 1) {
selectedPhraseBook = phraseBookList.at(0);
if (QMessageBox::information(this, tr("Add to phrase book"),
tr("Adding entry to phrasebook %1").arg(selectedPhraseBook),
QMessageBox::Ok | QMessageBox::Cancel, QMessageBox::Ok)
!= QMessageBox::Ok)
return;
} else {
bool okPressed = false;
QString selectedPhraseBook =
QInputDialog::getItem(this, tr("Add to phrase book"),
tr("Select phrase book to add to"),
phraseBookList, 0, false, &okPressed);
if (!okPressed)
return;
}
MessageItem *currentMessage = m_dataModel->messageItem(m_currentIndex);
Phrase *phrase = new Phrase(currentMessage->text(),
currentMessage->translation(),
QString(), nullptr);
phraseBookHash.value(selectedPhraseBook)->append(phrase);
}
Overgrowth
V561 [CERT-DCL01-C] It's probably better to assign value to 'other_radius_sq' variable than to declare it anew. Previous declaration: scenegraph.cpp, line 2006. scenegraph.cpp 2010
bool SceneGraph::AddDynamicDecal(....)
{
....
float other_radius_sq = ....;
if(....)
{
....
float other_radius_sq = ....;
}
....
}