Примеры ошибок, обнаруженных с помощью диагностики V693
V693. It is possible that 'i < X.size()' should be used instead of 'X.size()'. Consider inspecting conditional expression of the loop.
Godot Engine
V693 CWE-835 Consider inspecting conditional expression of the loop. It is possible that 'i < X.size()' should be used instead of 'X.size()'. animation_state_machine_editor.cpp 852
void AnimationNodeStateMachineEditor::_state_machine_pos_draw() {
....
int idx = -1;
for (int i = 0; node_rects.size(); i++) {
if (node_rects[i].node_name == playback->get_current_node()) {
idx = i;
break;
}
}
....
}