Top.Mail.Ru
Unicorn with delicious cookie
Мы используем куки, чтобы пользоваться сайтом было удобно.
Хорошо
to the top
>
>
>
Примеры ошибок, обнаруженных с помощью …

Примеры ошибок, обнаруженных с помощью диагностики V762

V762. Consider inspecting virtual function arguments. See NN argument of function 'Foo' in derived class and base class.


Notepad++

V762 It is possible a virtual function was overridden incorrectly. See first argument of function 'redraw' in derived class 'SplitterContainer' and base class 'Window'. splittercontainer.h 61


class Window
{
  ....
  virtual void display(bool toShow = true) const
  {
    ::ShowWindow(_hSelf, toShow ? SW_SHOW : SW_HIDE);
  }

  virtual void redraw(bool forceUpdate = false) const
  {
    ::InvalidateRect(_hSelf, nullptr, TRUE);
    if (forceUpdate)
      ::UpdateWindow(_hSelf);
  }
  ....
}

class SplitterContainer : public Window
{
  ....
  virtual void display(bool toShow = true) const; // <= good

  virtual void redraw() const;                    // <= error
  ....
}

Similar errors can be found in some other places:

  • V762 It is possible a virtual function was overridden incorrectly. See third argument of function 'create' in derived class 'UserDefineDialog' and base class 'StaticDialog'. userdefinedialog.h 332
  • V762 It is possible a virtual function was overridden incorrectly. See third argument of function 'create' in derived class 'FindReplaceDlg' and base class 'StaticDialog'. findreplacedlg.h 245
  • V762 It is possible a virtual function was overridden incorrectly. See third argument of function 'create' in derived class 'GoToLineDlg' and base class 'StaticDialog'. gotolinedlg.h 45
  • And 5 additional diagnostic messages.

MuseScore

V762 It is possible a virtual function was overridden incorrectly. See third argument of function 'adjustCanvasPosition' in derived class 'PianorollEditor' and base class 'MuseScoreView'. pianoroll.h 92


class MuseScoreView {
  ....
  virtual void adjustCanvasPosition(const Element*,
    bool /*playBack*/, int /*staffIdx*/ = 0) {};
  ....
}

class PianorollEditor : public QMainWindow, public MuseScoreView{
  ....
  virtual void adjustCanvasPosition(const Element*, bool);
  ....
}

class ScoreView : public QWidget, public MuseScoreView {
  ....
  virtual void adjustCanvasPosition(const Element* el,
    bool playBack, int staff = -1) override;
  ....
}

class ExampleView : public QFrame, public MuseScoreView {
  ....
  virtual void adjustCanvasPosition(const Element* el,
    bool playBack);
  ....
}

Ardour

V762 It is possible a virtual function was overridden incorrectly. See second argument of function 'set_mouse_mode' in derived class 'Editor' and base class 'PublicEditor'. editor.h 184


class PublicEditor : ....
{
  ....
  virtual void
   set_mouse_mode (Editing::MouseMode m, bool force = false) = 0;
  virtual void
   set_follow_playhead (bool yn, bool catch_up = false) = 0;
  ....
}

class Editor : public PublicEditor, ....
{
  ....
  void set_mouse_mode (Editing::MouseMode, bool force=true);
  void set_follow_playhead (bool yn, bool catch_up = true);
  ....
}

Command & Conquer

V762 It is possible a virtual function was overridden incorrectly. See first argument of function 'Occupy_List' in derived class 'BulletClass' and base class 'ObjectClass'. BULLET.H 90


class ObjectClass : public AbstractClass
{
  ....
  virtual short const * Occupy_List(bool placement=false) const; // <=
  virtual short const * Overlap_List(void) const;
  ....
};

class BulletClass : public ObjectClass,
                    public FlyClass,
                    public FuseClass
{
  ....
  virtual short const * Occupy_List(void) const;                 // <=
  virtual short const * Overlap_List(void) const {return Occupy_List();};
  ....
};

Similar errors can be found in some other places:

  • V762 It is possible a virtual function was overridden incorrectly. See qualifiers of function 'Ok_To_Move' in derived class 'TurretClass' and base class 'DriveClass'. TURRET.H 76
  • V762 It is possible a virtual function was overridden incorrectly. See fourth argument of function 'Help_Text' in derived class 'HelpClass' and base class 'DisplayClass'. HELP.H 55
  • V762 It is possible a virtual function was overridden incorrectly. See first argument of function 'Draw_It' in derived class 'MapEditClass' and base class 'HelpClass'. MAPEDIT.H 187
  • And 5 additional diagnostic messages.

CodeLite

V762 It is possible a virtual function was overridden incorrectly. See third argument of function 'Update' in derived class 'clProgressDlg' and base class 'wxGenericProgressDialog'. progress_dialog.h:47, progdlgg.h:44


class WXDLLIMPEXP_CORE wxGenericProgressDialog : public wxDialog
{
public:
  ....
  virtual bool Update(int value,
                      const wxString& newmsg = wxEmptyString,
                      bool *skip = NULL);
  ....
};

class clProgressDlg : public wxProgressDialog
{
public:
  ....
  bool Update(int value, const wxString& msg);
  ....
};

Similar errors can be found in some other places:

  • V762 It is possible a virtual function was overridden incorrectly. See second argument of function 'Pulse' in derived class 'clProgressDlg' and base class 'wxGenericProgressDialog'. progress_dialog.h:48, progdlgg.h:45
  • V762 It is possible a virtual function was overridden incorrectly. See qualifiers of function 'WantsErrors' in derived class 'DbgVarObjUpdate' and base class 'DbgCmdHandler'. dbgcmd.h:504, dbgcmd.h:59
  • V762 It is possible a virtual function was overridden incorrectly. See first argument of function 'OnURL' in derived class 'ChangeLogPage' and base class 'ChangeLogPageBase'. changelogpage.h:51, subversion2_ui.h:351
  • And 6 additional diagnostic messages.

Blender

V762 It is possible a virtual function was overridden incorrectly. See first argument of function 'preferred_domain' in derived class 'HandlePositionFieldInput' and base class 'CurvesFieldInput'. node_geo_input_curve_handles.cc 95


typedef struct CurvesGeometry { .... };

namespace bke
{
  ....
  class CurvesGeometry : public ::CurvesGeometry { .... };           // <=

  class CurvesFieldInput : public fn::FieldInput
  {
    ....
    virtual std::optional<AttrDomain> preferred_domain(
      const CurvesGeometry &curves) const;
  };
  ....
}

namespace blender::nodes::node_geo_input_curve_handles_cc
{
  class HandlePositionFieldInput final : public bke::CurvesFieldInput // <=
  {
    ....
    std::optional<AttrDomain> preferred_domain(
      const CurvesGeometry & /*curves*/) const;                       // <=
  };
}

Similar errors can be found in some other places:

  • V762 It is possible a virtual function was overridden incorrectly. See first argument of function 'preferred_domain' in derived class 'IndexOnSplineFieldInput' and base class 'CurvesFieldInput'. node_geo_curve_spline_parameter.cc 277
  • V762 It is possible a virtual function was overridden incorrectly. See first argument of function 'preferred_domain' in derived class 'EndpointFieldInput' and base class 'CurvesFieldInput'. node_geo_curve_endpoint_selection.cc 105

Nau Engine

V762 It is possible a virtual function was overridden incorrectly. See first argument of function 'reorderChild' in derived class 'Node' and base class 'Node'. node.h 145


class CC_DLL Node : public Ref
{
  ....
  virtual void reorderChild(Node* child, int localZOrder);
  ....
};

class NAU_UI_EXPORT Node : virtual protected cocos2d::Node
{
  ....
  virtual void reorderChild(Node* child, int zOrder);
  ....
};

The C++ unqualified lookup rules will find different entities for the 'Node' name. Because of this, overriding of the virtual function will not happen.

Similar errors can be found in some other places:

  • V762 It is possible a virtual function was overridden incorrectly. See first argument of function 'removeChild' in derived class 'Sprite' and base class 'Sprite'. sprite.h 87

close form

Заполните форму в два простых шага ниже:

Ваши контактные данные:

Шаг 1
Поздравляем! У вас есть промокод!

Тип желаемой лицензии:

Шаг 2
Team license
Enterprise license
** Нажимая на кнопку, вы даете согласие на обработку
своих персональных данных. См. Политику конфиденциальности
close form
Запросите информацию о ценах
Новая лицензия
Продление лицензии
--Выберите валюту--
USD
EUR
RUB
* Нажимая на кнопку, вы даете согласие на обработку
своих персональных данных. См. Политику конфиденциальности

close form
Бесплатная лицензия PVS‑Studio для специалистов Microsoft MVP
* Нажимая на кнопку, вы даете согласие на обработку
своих персональных данных. См. Политику конфиденциальности

close form
Для получения лицензии для вашего открытого
проекта заполните, пожалуйста, эту форму
* Нажимая на кнопку, вы даете согласие на обработку
своих персональных данных. См. Политику конфиденциальности

close form
Я хочу принять участие в тестировании
* Нажимая на кнопку, вы даете согласие на обработку
своих персональных данных. См. Политику конфиденциальности

close form
check circle
Ваше сообщение отправлено.

Мы ответим вам на


Если вы так и не получили ответ, пожалуйста, проверьте, отфильтровано ли письмо в одну из следующих стандартных папок:

  • Промоакции
  • Оповещения
  • Спам